
Originally, there was a level cap of 81, which meant a maximum of 80 perks could be acquired. Perks are detailed on the individual skill pages, along with their requirements. The Daedric Smithing perk, which comes before the Dragon Armor perk, cannot be obtained from the left side of the tree, despite the Dragon Armor perk being visibly joined to the Glass Armor perk. An example of this is on the Smithing tree. Some perks in a tree cannot be obtained by looping around another path, after reaching the end of the tree. The skills of Destruction, Restoration, Alteration, Heavy Armor, Sneak, Lockpicking, Pickpocket, and Speech all have a perk dependency structure that is similar to a rooted tree. The exception being the starting perk, that must be obtained first in order to obtain any other perks for that skill.

Skill prerequisites aside, most perks for a given skill depend upon a previously obtained perk. High-end perks, such as Shield Charge, require a Block level of 100. Most perks will have certain requirements before they can be chosen-for instance, perks after the first point in Shield Wall require a Block level of 20 or higher. However, points do not need to be used immediately they can be saved for use later if the Dragonborn does not have the Skill Level required to have that perk. Perks are a feature introduced in The Elder Scrolls V: Skyrim.Įvery time a level is gained, a point is granted to spend on a perk. Those perks will behave just like vanilla.A Destruction skill tree with some perks activated. Removed all edits to Cannibal, Animal Friend, Intimidation, and Wasteland Whisperer. Updated for NUKAWORLD!: The Happiest Place On Earth! Thanks to Nahkrinoth and cancerparty1 respectively for bug reports! I found a few more that were missed, in perks few people use (VANS 2).ġ.1 Updated for: Fallout 4 version 1.7.15! Is this your very first Fallout 4 mod? Welcome! Enable mods by following the simple instructions in the following helpful vid by Gopher:ġ.3 Added even more missing perks! Thanks to super!user XunAmarox for the detailed error report.ġ.2 Added a couple perks (Ghoulish 4 and Action Boy 3) which were skipped the first time. The Perk RESET Chem mod is incompatible after using the RESET the player cannot access all perks. Thanks to super!user HxCpojken for the error report! Please see the Posts tab for further discussion. This won't affect playability with either mod. The incompatibility causes missing perk icon textures.


The massive overhaul Horizon has a soft incompatibility as of Horizon v.1.1.

esp into your FO4 data folder, and enable it. If you have FO4 modding enabled, just put the. This mod was created with FO4Edit ( 圎dit 3.1.3 ). It does not affect the base perk or earned (magazine, quest) perks. This mod removes level requirements for all character perks. Updated for all DLC perks! Confirmed to work as of 1.10.120.0 update.
